SPECTRUM MANIC MINER (SECOND EDITION)

LOADING INSTRUCTIONS
1. Connect lead to ear socket of Spectrum
   from ear socket on recorder.
2. Rewind tape to beginning.
3. Set Volume Control to the required level.
4. Type LOAD "" or LOAD "MANICMINER".
5. Press key marked enter on your Spectrum.
6. Press play on your cassette recorder.
7. Your Program will now load.

If the program does not load first time, repeat instructions but
try a different volume setting.


TO MOVE USE KEYS:

Q, E, T, U, or O   = MOVE LEFT
W, R, Y, I or P    = MOVE RIGHT
SHIFT TO SPACE     = JUMP

MANIC MINER CAN ALSO BE USED WITH KEMPSTON, AGF AND PROTEK
JOTSTICK INTERFACES AND IS ALSO COMPATIBLE WITH INTERFACE II

Author: MATTHEW SMITH

MANIC MINER

Miner Willy, while prospecting down Surbiton way, stumbles upon
an ancient, long forgotten mine-shaft. On further exploration,
he finds evidence of a lost civilisation far superior to our own,
which used automatons to dig deep into the Earth's core to supply
the essential raw materials for their advanced industry.  After
centuries of peace and prosperity, the civilisation was torn
apart by war, and lapsed into a long dark age, abandoning their
industry and machines.  Nobody, however, thought to tell the mine
robots to stop working, and through countless aeons they had
steadily accumulated a huge stockpile of valuable metals and
minerals, and Miner Willy realises that he now has the
opportunity to make his fortune byfinding the underground store.

In order to move to the next chamber, you must collect all the
flashing keys in the room while avoiding nasties like POISONOUS
PANSIES and SPIDERS and SLIME and worst of all, MANIC MINING
ROBOTS. When you have all the keys, you can enter the portal
which will now be flashing. The game ends when you have been
'got' or fallen heavily three times.

Software Projects are always looking for new and original games.
If you have written one then why not send it into us for free
evaluation with no obligation by either party.  We pay good
royalties or you have the option of an outright payment,
whichever suits you.  Interested? Send a sample of your game
or 'phone.

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